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Hi, I'm Graye:

Brand Designer

Packaging Designer

Game Designer

Digital Illustrator

Brand Developer

Different disciplines with one throughline:

I take products from a scribble on a napkin to a brand on the shelf.

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Illustration Portfolio

Digital Illustration

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Packaging Design Portfolio

Packaging &
Brand Design

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Brand Design Case Study

Board Game Design

Average Joe Hero started as a dare to myself. I had all this experience creating for other people, but I had rarely created for myself. Could I design a game and get it into the world entirely on my own?

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Also see my portfolio on

UX and Product Design

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Brand Design Case Study

Sesame Street
Style Guides

I developed the entire global toolkit for franchisees wanting to develop these play areas for kids, featuring all of their favorite Sesame Street characters.

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Illustration Portfolio

Grease 30th Anniversary

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Brand Design Case Study

PointClub.com

What started as just another survey panel became a story people wanted to stick with and trust. And the numbers agreed.

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Skills & Expertise

Graphic Design

  • Adobe Creative Suite (expert)

  • Multi-page & editorial layout

  • Typography & editorial design

  • Marketing & campaign collateral

  • Presentation & deck design

CPG Packaging

  • Full lifecycle, from sketch to shelf

  • Retail & on-shelf presence

  • Blind-box, toy & collectible packaging

  • Dieline creation & structural design

  • Foil, specialty finishes & print production

  • Color management, proofing & press checks

  • Overseas vendor & manufacturing coordination

Brand Identity

  • Logo & wordmark design

  • Visual identity systems

  • Brand development, refreshes & rebrands

  • Licensed-brand stewardship (Disney, Warner Bros., Sesame, Kellogg’s, P&G)

Illustration

  • Vector & raster illustration

  • Character & mascot design

  • Licensed-style character matching

  • Pattern & surface design

  • Hand-drawn & traditional illustration

  • Procreate, Illustrator & Photoshop

Brand Systems & Style Guides

  • Brand guideline authoring

  • Licensee & franchisee toolkits

  • Logo suites, lockups & usage rules

  • Asset libraries & brand governance

  • Multi-brand consistency at scale

Game Design

  • Board game design concept to production

  • Game components and packaging

  • Rules and systems design

  • Kickstarter production

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Let's Connect!

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For twenty-plus years I've been the guy who takes a thing from a scribble on a napkin to something sitting on a shelf at Target. Brand, packaging, product, illustration, I've never been able to pick just one, and I stopped apologizing for that a long time ago. I learned the hard way the same instinct that shapes a logo shapes a die line, a web UI, and a cartoon cat.

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What ties it together is people. I'm at my best figuring out what someone actually wants from a product and building the clearest, most honest path to it. These days that means leaning on AI to move faster, still drawing by hand because I love it, and occasionally sneaking off to design a board game to keep things interesting.

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I make things that get made. That's the whole pitch.

About Me

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Drop me a line

@2026 Graye Smith, all rights reserved

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